Custom Aim Train
Offline 91.52.70.213:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1/ 100
- 1/ 100
- 4/ 10
- 8/ 100
- 5/ 100
- 1/ 50
Quick answers
Tags and listings
Where does Custom Aim Train appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Custom Aim Train: Rust aim training servers and Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Custom Aim Train?
Custom Aim Train's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is Custom Aim Train in?
There is no published region for Custom Aim Train. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.52.70.213:28015.
Is Custom Aim Train up, and how often does it stay online?
Right now Custom Aim Train is offline, having last been seen 15 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 2 October 2026.
What Rust version is Custom Aim Train on?
Rust network protocol 2634 and build 166494 is what Custom Aim Train runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Custom Aim Train follow for wipes?
Too few wipes are on record for Custom Aim Train to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 9 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Custom Aim Train?
No gather rate appears in the name of Custom Aim Train. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on Custom Aim Train?
The map on Custom Aim Train is procedural, made by the game.
Player count
Is Custom Aim Train busy?
Right now Custom Aim Train is offline, with its last appearance 15 days ago.
What position does Custom Aim Train hold in the server rankings?
Over the last seven days, Custom Aim Train is #15,958 by player hours, among the top 70% of all ranked servers.
How to join
How do you get into Custom Aim Train?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.52.70.213:28015.