Local Creative Server
Offline 91.65.247.16:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 101
- 5/ 25
- 113/ 999
- 54/ 999
- 84/ 150
- 65/ 100
Quick answers
Tags and filters
Where does Local Creative Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Creative Server are: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Creative Server?
Local Creative Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): This server runs game protocol 2632, so your game must match that version to join; cs162434 (Build): It's on build 162434; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local Creative Server?
Local Creative Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.65.247.16:28015.
How reliable is Local Creative Server?
Local Creative Server is down at the moment; it was last up 2 days 18 hours ago. Over the past full 7 days it stayed up for 111 of 168 hours, or 66%. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Creative Server?
Rust network protocol 2632 and build 162434 is what Local Creative Server runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does Local Creative Server wipe?
Too few wipes are on record for Local Creative Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 19 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Local Creative Server?
The name of Local Creative Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on Local Creative Server?
A procedural map, generated by the game, is in play on Local Creative Server.
Player stats
What's the population like on Local Creative Server?
The last sighting of Local Creative Server was 2 days 18 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What position does Local Creative Server hold in the server rankings?
For player hours in the last seven days, Local Creative Server ranks #15,843, within the top 72% of ranked servers.
Join info
How do you get into Local Creative Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.65.247.16:28015.