24HG | Rust | Main #2
Online 91.99.37.118:28107 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 01:00 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 176/ 400
- 116/ 225
- 135/ 100
- 167/ 1000
- 9/ 700
Quick answers
Tags and search
Where does 24HG | Rust | Main #2 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry 24HG | Rust | Main #2 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on 24HG | Rust | Main #2?
The server browser shows these tags for 24HG | Rust | Main #2: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does 24HG | Rust | Main #2 perform?
It averaged 134 server fps over the last 48 hours, with a low of 86. The entity count reached a high of 114,126, covering buildings, deployables and everything else. 4,504 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
What's the location of 24HG | Rust | Main #2?
24HG | Rust | Main #2 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.99.37.118:28107.
How reliable is 24HG | Rust | Main #2?
24HG | Rust | Main #2 is live as of this check. According to its reported uptime, the last restart was about 2 days 5 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for 24HG | Rust | Main #2?
The version on 24HG | Rust | Main #2 is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does 24HG | Rust | Main #2 follow for wipes?
The wipes recorded for 24HG | Rust | Main #2 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 6 hours ago.
What happens on wipe day at 24HG | Rust | Main #2?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings and rules have been applied to 24HG | Rust | Main #2?
No gather rate appears in the name of 24HG | Rust | Main #2. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
What's the map on 24HG | Rust | Main #2?
24HG | Rust | Main #2 uses a procedural map of size 4,500 with seed 2037386420, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Population
How many players are on 24HG | Rust | Main #2?
24HG | Rust | Main #2 is holding 0 players on its 200 slots at the moment. Across the last seven days, the typical count has been 0 players.
What's 24HG | Rust | Main #2's rank among Rust servers?
Over the last seven days, 24HG | Rust | Main #2 is #15,860 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into 24HG | Rust | Main #2?
To join, open Rust, hit F1, and enter client.connect 91.99.37.118:28107. Or click Launch Rust on this page to open the game through Steam and connect. https://alpha.24hgaming.com/ is its website.