Skip to the content
Dive report

Staging Dev Server

Offline 91.99.61.165:28015 checked 15d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,959ranktop 70%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:34 UTC15d ago 0 – running 0
Fri 2 Oct, 08:23 UTC16d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Staging Dev Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Staging Dev Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on Staging Dev Server?

The server browser shows these tags for Staging Dev Server: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Staging Dev Server?

There is no published region for Staging Dev Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.99.61.165:28015.

What's the uptime like for Staging Dev Server?

Staging Dev Server is down at the moment; it was last up 15 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What Rust version is Staging Dev Server on?

On Linux, Staging Dev Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Staging Dev Server wipe?

Staging Dev Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 10 hours.

What can you expect on wipe day at Staging Dev Server?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Rules and settings

What settings are in place on Staging Dev Server?

Its name does not state a gather rate for Staging Dev Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Staging Dev Server?

A game-generated procedural map of size 3,000 with seed 12345 is in play on Staging Dev Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Staging Dev Server?

Staging Dev Server was last seen 15 days 10 hours ago and is offline as you read this.

Where does Staging Dev Server sit in the rankings?

Over the last seven days, Staging Dev Server is #15,959 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into Staging Dev Server?

Open Rust and press F1, then type client.connect 91.99.61.165:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.