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Dive report

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

Online 92.118.11.14:28035 checked 8m ago

weekly wipes moddedoxide
Drop in
8/ 10 players now 80% full
47-day averagepeak 21
#1,660ranktop 8%
1d agolast wipeweekly schedule
23hnext wipeMon 19 Oct, 09:01 UTC

Players

AveragePeakWipe
01020304010:0019:0004:0014:0023:0008:00Wiped Sat 17 Oct, 09:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0014:0023:0008:00Wiped Sat 17 Oct, 09:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Monday 19 October, 09:01 UTC, in 23h. Every 2 days · medium confidence

usual gap2 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak14players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 23h
    Mon 19 Oct, 09:01 UTC
  • 2d 23h
    Wed 21 Oct, 09:01 UTC
  • 4d 23h
    Fri 23 Oct, 09:01 UTC
  • 6d 23h
    Sun 25 Oct, 09:01 UTC
  • 8d 23h
    Tue 27 Oct, 09:01 UTC
  • 10d 23h
    Thu 29 Oct, 09:01 UTC
  • 12d 23h
    Sat 31 Oct, 09:01 UTC
  • 14d 23h
    Mon 2 Nov, 09:01 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSun 11 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:01 UTC1d ago – – running 2
Thu 15 Oct, 09:01 UTC3d ago 14 held half 2 days 4
Tue 13 Oct, 09:01 UTC5d ago 11 held half 2 days 7
Sun 11 Oct, 09:01 UTC7d ago 18 held half 2 days 6
Fri 9 Oct, 09:01 UTC9d ago 10 held half 2 days 3
Wed 7 Oct, 09:02 UTC11d ago 12 held half 2 days 7
Mon 5 Oct, 09:01 UTC13d ago 13 held half 2 days 3
Sun 4 Oct, 11:55 UTC13d ago 13 – 0.9 days 6
Thu 1 Oct, 18:03 UTC FW16d ago 10 held half 2.7 days 3
Thu 1 Oct, 09:01 UTC17d ago 9 – 0.4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Modded Rust servers, Rust aim training servers, Best Rust battlefield servers and Best Rust zombie servers. Its entry appears under the filters Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts50 (Group limit): The team limit is 50; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^w (Weekly): It wipes once a week; ^e (Minigames): You'll find arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP with loot handed out; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD perform?

It averaged 236 server fps over the last 48 hours, with a low of 186. At its peak it carried 22,182 entities, including buildings and deployables. 1,720 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

There is no published region for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.118.11.14:28035.

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD up, and how often does it stay online?

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is live as of this check. The uptime it gives puts the last restart at roughly 8 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD on?

Rust network protocol 2634 and build 167781 is what CHOYKA RUST №3[ONE GRID] ZOMBIE MOD runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD follow for wipes?

The recent gap between wipes on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is about 2 days. Expect the next wipe on Monday 19 October at 09:01 UTC. This world has been running since 24 hours ago. Wipes are scheduled weekly, according to its tags.

What happens on wipe day at CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The average peak across recent wipes is 14 players. 5 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings are in place on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

The name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD contains no gather rate. 50 players is the maximum group size. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD uses a procedural map of size 1,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: CHOYKA MAPS.

Player count

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD busy?

Right now 8 players are on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, which has 10 slots. For the past week, players averaged 4 with a high of 21. At 17:00 UTC in the last 48 hours, the average reached its highest: 19 players.

What position does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hold in the server rankings?

For player hours in the last seven days, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD ranks #1,660, within the top 8% of ranked servers.

Join info

How do you get into CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.118.11.14:28035. https://choyka.gamestores.app/ is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts50
Group limit The team limit is 50.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes once a week.

Gameplay

^e
Minigames You'll find arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP with loot handed out.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.