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Dive report

RustBase Main [x2, nolimit]

Online EU 92.118.11.28:28500 checked 9m ago

2x weekly wipes vanillamoddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak 4
#5,992ranktop 27% · #1846 in EU
1d agolast wipeweekly schedule
5d 4hnext wipeFri 23 Oct, 14:01 UTC

Players

AveragePeakWipe
00.511.5210:0019:0004:0013:0022:0007:00Wiped Fri 16 Oct, 14:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0022:0007:00Wiped Fri 16 Oct, 14:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 14:01 UTC, in 5d 4h. Its weekly schedule tag · low confidence

usual gap6.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 5d 4h
    Fri 23 Oct, 14:01 UTC
  • 12d 4h
    Fri 30 Oct, 14:01 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 19d 4h
    Fri 6 Nov, 14:01 UTC
  • 26d 4h
    Fri 13 Nov, 14:01 UTC
  • 33d 4h
    Fri 20 Nov, 14:01 UTC
  • 40d 4h
    Fri 27 Nov, 14:01 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:01 UTC1d ago – – running 0
Sat 10 Oct, 09:05 UTC8d ago 4 halved by day 2 6.2 days 1
Fri 2 Oct, 01:03 UTC16d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC22d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustBase Main [x2, nolimit] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustBase Main [x2, nolimit]: 2x Rust servers, EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on RustBase Main [x2, nolimit]?

gmvanilla (Game mode): It's vanilla survival; mp500 (Max players): The slot count is 500; ts50 (Group limit): You can have up to 50 in a team; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^w (Weekly): Weekly wipes; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe — that is the tag list RustBase Main [x2, nolimit] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on RustBase Main [x2, nolimit]?

The last 48 hours saw an average of 215 server fps, never dropping below 160. Buildings, deployables and all other world objects added up to as many as 90,605 entities. 2,932 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of RustBase Main [x2, nolimit]?

The EU tag marks RustBase Main [x2, nolimit] as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.118.11.28:28500.

How reliable is RustBase Main [x2, nolimit]?

RustBase Main [x2, nolimit] is up and reachable at the moment. According to its reported uptime, the last restart was about 6 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustBase Main [x2, nolimit] on?

The version on RustBase Main [x2, nolimit] is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

How often does RustBase Main [x2, nolimit] wipe?

Its tag guides the prediction since RustBase Main [x2, nolimit] has too few wipes on record to confirm the schedule. Friday 23 October at 14:01 UTC is when the next wipe is due. This world has been running since 43 hours ago. The tags show wipes set to happen every week.

What can you expect on wipe day at RustBase Main [x2, nolimit]?

The average peak across recent wipes is 4 players. The peak crowd on the latest wipe came 2 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. Otherwise, the crowd sank below half by day 2.

Rules and settings

What settings and rules have been applied to RustBase Main [x2, nolimit]?

The name says it: RustBase Main [x2, nolimit] is a 2x gather server. Group size is capped at 50 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. Vanilla is its own description: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.

What's the map on RustBase Main [x2, nolimit]?

RustBase Main [x2, nolimit] uses a procedural map of size 4,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player count

Is RustBase Main [x2, nolimit] busy?

RustBase Main [x2, nolimit] is holding 0 players on its 500 slots at the moment. The seven-day average is 0 players, with a peak of 4. At 17:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What position does RustBase Main [x2, nolimit] hold in the server rankings?

Over the last seven days, RustBase Main [x2, nolimit] sits at #5,992 by player hours, among the top 27% of all ranked servers and #1,846 in Europe.

Join info

How do you get into RustBase Main [x2, nolimit]?

To join, open Rust, hit F1, and enter client.connect 92.118.11.28:28500. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rustbase.ru.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts50,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp500
Max players The slot count is 500.
ts50
Group limit You can have up to 50 in a team.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly Weekly wipes.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.