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Dive report

RLX PROJECT RUST

Offline 92.125.32.64:28015 checked 1d ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak 1
#10,027ranktop 45%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75111:0013:0015:0003:0005:0007:00

Hourly average and peak, UTC.

Server performance

010020030040011:0013:0015:0003:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RLX PROJECT RUST appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RLX PROJECT RUST are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on RLX PROJECT RUST?

RLX PROJECT RUST's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is RLX PROJECT RUST lag-free?

The last 48 hours saw an average of 176 server fps, never dropping below 149. At its peak it carried 69,836 entities, including buildings and deployables. Memory use peaked at 1,794 MB. Players experience lag when fps drops and entities climb.

What location is RLX PROJECT RUST in?

There is no published region for RLX PROJECT RUST. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 92.125.32.64:28015.

Is RLX PROJECT RUST up, and how often does it stay online?

The server RLX PROJECT RUST is not reachable at the moment; the last sighting was 26 hours ago. According to its reported uptime, the last restart was about 1 hours ago. It stayed up for 5 of the 24 hours in the last 1 full day, giving 21% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What is the Rust version for RLX PROJECT RUST?

On Windows, RLX PROJECT RUST runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does RLX PROJECT RUST wipe?

Too few wipes are on record for RLX PROJECT RUST to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 4 hours ago.

Rules and settings

What settings and rules have been applied to RLX PROJECT RUST?

The name of RLX PROJECT RUST contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on RLX PROJECT RUST?

RLX PROJECT RUST uses a procedural map of size 3,500 with seed 12345, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

What's the population like on RLX PROJECT RUST?

The last sighting of RLX PROJECT RUST was 26 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 1 players.

What's RLX PROJECT RUST's rank among Rust servers?

For player hours in the last seven days, RLX PROJECT RUST ranks #10,027, within the top 45% of ranked servers.

Getting in

What's the process to join RLX PROJECT RUST?

Open Rust and press F1, then type client.connect 92.125.32.64:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.