TroubleChute
Offline 92.146.163.255:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:01 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and search
Where does TroubleChute appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TroubleChute: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on TroubleChute?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TroubleChute puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is TroubleChute in?
TroubleChute does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.146.163.255:28015.
Is TroubleChute up, and how often does it stay online?
The server TroubleChute is not reachable at the moment; the last sighting was 27 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for TroubleChute?
On Windows, TroubleChute runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does TroubleChute follow for wipes?
Too few wipes are on record for TroubleChute to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 27 days 17 hours is how long ago this world came into being.
What happens on wipe day at TroubleChute?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 2 hours in.
Map and rules
What settings and rules have been applied to TroubleChute?
Its name does not state a gather rate for TroubleChute. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on TroubleChute?
TroubleChute uses a game-generated procedural map.
Player count
How many players are on TroubleChute?
TroubleChute was last seen 27 days 15 hours ago and is offline as you read this.
What position does TroubleChute hold in the server rankings?
Over the last seven days, TroubleChute is #13,960 by player hours, among the top – of all ranked servers.
How to join
How do you get into TroubleChute?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.146.163.255:28015.