TEST
Offline 92.208.14.166:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 77/ 400
- 43/ 245
- 132/ 100
- 34/ 1000
- 7/ 700
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on TEST?
The server browser shows these tags for TEST: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is TEST in?
No region comes from TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 92.208.14.166:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 7 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 8 October 2026.
What is the Rust version for TEST?
Rust network protocol 2634 and build 167231 is what TEST runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does TEST follow for wipes?
The wipes recorded for TEST are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 9 days 9 hours is how long ago this world came into being.
Settings and map
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
Which map is active on TEST?
The map on TEST is procedural, made by the game.
Player stats
How many players are on TEST?
The last sighting of TEST was 7 days 17 hours ago; it is offline right now.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #15,121 by player hours, among the top 68% of all ranked servers.
Join info
What's the process to join TEST?
To join, open Rust, hit F1, and enter client.connect 92.208.14.166:28015. Or click Launch Rust on this page to open the game through Steam and connect.