Private Test Server
Offline 92.208.173.189:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 11:13 UTC20d ago | 1 | – | running | 0 |
| Sun 20 Sep, 12:54 UTC27d ago | 1 | held half | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does Private Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Private Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Private Test Server?
Private Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Private Test Server in?
There is no published region for Private Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 92.208.173.189:28015.
How reliable is Private Test Server?
Right now Private Test Server is offline, having last been seen 20 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for Private Test Server?
Rust network protocol 2633 and build 165217 is what Private Test Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Private Test Server wipe?
Private Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 20 days 23 hours.
What can you expect on wipe day at Private Test Server?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 100% of recent wipes.
Map and rules
What settings and rules have been applied to Private Test Server?
No gather rate appears in the name of Private Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Private Test Server?
The map on Private Test Server is procedural, made by the game.
Player stats
Is Private Test Server busy?
Private Test Server was last seen 20 days 20 hours ago and is offline as you read this.
What position does Private Test Server hold in the server rankings?
Over the last seven days, Private Test Server is #16,556 by player hours, among the top 70% of all ranked servers.
Join info
What's the process to join Private Test Server?
To join, open Rust, hit F1, and enter client.connect 92.208.173.189:28015. Or click Launch Rust on this page to open the game through Steam and connect.