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Dive report

LOCAL - Staging Livestock Test

Offline 92.209.144.131:28015 checked 11d ago

Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,792ranktop 62%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:06 UTC17d ago 1 – running 1
Wed 30 Sep, 18:26 UTC17d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL - Staging Livestock Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include LOCAL - Staging Livestock Test: Rust build and creative servers. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more.

What's the meaning of the tags on LOCAL - Staging Livestock Test?

LOCAL - Staging Livestock Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166925 (Build): The build number is 166925; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^k (Build server): A place to design and practise base building. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of LOCAL - Staging Livestock Test?

There is no published region for LOCAL - Staging Livestock Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 92.209.144.131:28015.

How reliable is LOCAL - Staging Livestock Test?

The server LOCAL - Staging Livestock Test is not reachable at the moment; the last sighting was 11 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What Rust version is LOCAL - Staging Livestock Test on?

On Windows, LOCAL - Staging Livestock Test runs Rust network protocol 2634 and build 166925. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does LOCAL - Staging Livestock Test follow for wipes?

LOCAL - Staging Livestock Test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 17 days 4 hours ago.

What happens on wipe day at LOCAL - Staging Livestock Test?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on LOCAL - Staging Livestock Test?

The name of LOCAL - Staging Livestock Test contains no gather rate. The group limit is the game's default of 8 players. It runs build & creative, build freely in a sandbox, no gathering needed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on LOCAL - Staging Livestock Test?

The map on LOCAL - Staging Livestock Test is procedural, made by the game.

Population

How many players are on LOCAL - Staging Livestock Test?

The last sighting of LOCAL - Staging Livestock Test was 11 days 22 hours ago; it is offline right now.

Where does LOCAL - Staging Livestock Test sit in the rankings?

For player hours in the last seven days, LOCAL - Staging Livestock Test ranks #13,792, within the top 62% of ranked servers.

Join info

What's the way to join LOCAL - Staging Livestock Test?

To join, open Rust, hit F1, and enter client.connect 92.209.144.131:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,^k,gmrust,cs166925,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166925
Build The build number is 166925.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Gameplay

^k
Build server A place to design and practise base building.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.