Base Build
Offline 92.209.153.228:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 18/ 101
- 1/ 25
- 47/ 999
- 70/ 999
- 71/ 150
- 125/ 150
Quick answers
Tags and filters
Where does Base Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Base Build: Rust build and creative servers and Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Base Build?
Base Build's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Base Build in?
Base Build does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 92.209.153.228:28015.
What's the uptime like for Base Build?
The server Base Build is not reachable at the moment; the last sighting was 17 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for Base Build?
Rust network protocol 2633 and build 165217 is what Base Build runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does Base Build follow for wipes?
Base Build's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 22 days 14 hours.
Map and rules
What settings and rules have been applied to Base Build?
The name of Base Build contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Base Build?
The map on Base Build is procedural, made by the game.
Player stats
How many players are on Base Build?
Right now Base Build is offline, with its last appearance 17 days 10 hours ago.
Where does Base Build sit in the rankings?
For player hours in the last seven days, Base Build ranks #14,354, within the top 60% of ranked servers.
How to join
What's the process to join Base Build?
Open Rust and press F1, then type client.connect 92.209.153.228:28015. Alternatively, click Launch Rust on this page to join via Steam.