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Dive report

test server

Offline 92.211.1.184:28015 checked 38m ago

monthly wipes moddedoxidepve
Drop in
1/ 3 players now 33% full
17-day averagepeak 1
#10,533ranktop 49%
18d agolast wipemonthly schedule
15d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0023:0000:0011:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 15d 4h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does test server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test server: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on test server?

test server's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): It holds 3 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find test server?

There is no published region for test server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 92.211.1.184:28015.

What's the uptime like for test server?

The server test server is not reachable at the moment; the last sighting was 38 minutes ago. Rust Going Deep has had it on record since 20 October 2026.

What Rust version is test server on?

Rust network protocol 2634 and build 167781 is what test server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does test server follow for wipes?

The next wipe for test server is an estimate based on the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. This world has been running since 18 days 16 hours ago. Its tags publish a wipe schedule that runs monthly.

Map and rules

Which rules and settings is test server running?

No gather rate appears in the name of test server. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Player count

What's the population like on test server?

test server was last seen 38 minutes ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. At 23:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does test server sit in the rankings?

For player hours in the last seven days, test server ranks #10,533, within the top 49% of ranked servers.

Join info

What's the process to join test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.211.1.184:28015.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players It holds 3 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.