ServerName
Offline 92.217.163.72:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does ServerName appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerName: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list ServerName puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of ServerName?
No region comes from ServerName. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 92.217.163.72:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 3 days 14 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 October 2026.
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does ServerName follow for wipes?
The wipes recorded for ServerName are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 17 hours is how long ago this world came into being.
Settings and map
Which rules and settings is ServerName running?
No gather rate appears in the name of ServerName. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on ServerName?
ServerName uses a game-generated procedural map.
Player stats
Is ServerName busy?
Right now ServerName is offline, with its last appearance 3 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.
Where does ServerName sit in the rankings?
For player hours in the last seven days, ServerName ranks #15,124, within the top 68% of ranked servers.
Join info
What's the way to join ServerName?
Open Rust and press F1, then type client.connect 92.217.163.72:28015. Alternatively, click Launch Rust on this page to join via Steam.