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Dive report

SickGrin TEST SERVER

Offline 92.220.211.21:28016 checked 13d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,975ranktop 71%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does SickGrin TEST SERVER appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SickGrin TEST SERVER: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on SickGrin TEST SERVER?

The server browser shows these tags for SickGrin TEST SERVER: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of SickGrin TEST SERVER?

No region comes from SickGrin TEST SERVER. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.220.211.21:28016.

What's the uptime like for SickGrin TEST SERVER?

The server SickGrin TEST SERVER is not reachable at the moment; the last sighting was 13 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 4 October 2026 is when Rust Going Deep first saw it.

What Rust version is SickGrin TEST SERVER on?

Rust network protocol 2634 and build 166652 is what SickGrin TEST SERVER runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does SickGrin TEST SERVER wipe?

The wipes recorded for SickGrin TEST SERVER are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 16 hours is how long ago this world came into being.

Settings and map

Which rules and settings is SickGrin TEST SERVER running?

No gather rate appears in the name of SickGrin TEST SERVER. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on SickGrin TEST SERVER?

SickGrin TEST SERVER uses a game-generated procedural map.

Player count

How many players are on SickGrin TEST SERVER?

Right now SickGrin TEST SERVER is offline, with its last appearance 13 days 9 hours ago.

What's SickGrin TEST SERVER's rank among Rust servers?

For player hours in the last seven days, SickGrin TEST SERVER ranks #15,975, within the top 71% of ranked servers.

How to join

What's the process to join SickGrin TEST SERVER?

Open Rust and press F1, then type client.connect 92.220.211.21:28016. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.