Greggs Rust
Offline 92.234.131.51:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 77/ 400
- 42/ 245
- 122/ 100
- 70/ 1000
- 11/ 700
Quick answers
Tags and search
Where does Greggs Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Greggs Rust are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Greggs Rust?
The server browser shows these tags for Greggs Rust: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Greggs Rust?
Greggs Rust does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 92.234.131.51:28015.
Is Greggs Rust up, and how often does it stay online?
Right now Greggs Rust is offline, having last been seen 34 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Greggs Rust on?
Rust network protocol 2633 and build 163794 is what Greggs Rust runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Greggs Rust wipe?
Too few wipes are on record for Greggs Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 35 days 14 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to Greggs Rust?
No gather rate appears in the name of Greggs Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
Which map is active on Greggs Rust?
The map on Greggs Rust is procedural, made by the game.
Population
How many players are on Greggs Rust?
Greggs Rust was last seen 34 days 16 hours ago and is offline as you read this.
Getting in
How do you get into Greggs Rust?
Open Rust and press F1, then type client.connect 92.234.131.51:28015. Alternatively, click Launch Rust on this page to join via Steam.