DVUSHKA
Offline 92.245.61.69:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 208/ 400
- 203/ 245
- 128/ 100
- 464/ 1000
- 36/ 700
Quick answers
Tags and search
Where does DVUSHKA appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DVUSHKA are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on DVUSHKA?
The server browser shows these tags for DVUSHKA: gmrust (Game mode): This is the standard Rust survival experience; mp60 (Max players): There are 60 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is DVUSHKA in?
There is no published region for DVUSHKA. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 92.245.61.69:28015.
Is DVUSHKA up, and how often does it stay online?
DVUSHKA is down at the moment; it was last up 3 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is DVUSHKA on?
On Windows, DVUSHKA runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
How often does DVUSHKA wipe?
Too few wipes are on record for DVUSHKA to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 35 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to DVUSHKA?
The name of DVUSHKA contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on DVUSHKA?
DVUSHKA uses a game-generated procedural map.
Player stats
Is DVUSHKA busy?
DVUSHKA was last seen 3 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 10:00 UTC drew the most players, 1 on average.
What position does DVUSHKA hold in the server rankings?
Over the last seven days, DVUSHKA is #9,705 by player hours, among the top 44% of all ranked servers.
Join info
What's the way to join DVUSHKA?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.245.61.69:28015.