TEST
Offline 92.255.174.233:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 18d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on TEST?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): There are 100 slots on this server; ts20 (Group limit): Teams max out at 20; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163407 (Build): This server runs build 163407; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TEST puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Where can you find TEST?
No region comes from TEST. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 92.255.174.233:28015.
What's the uptime like for TEST?
Right now TEST is offline, having last been seen 31 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is TEST on?
The version on TEST is Rust network protocol 2633 and build 163407, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does TEST wipe?
An estimate from the force wipe gives TEST's next wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 39 days 19 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
Rules and settings
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. Group size is capped at 20 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on TEST?
The map on TEST is procedural, made by the game.
Population
Is TEST busy?
The last sighting of TEST was 31 days 20 hours ago; it is offline right now.
What position does TEST hold in the server rankings?
Over the last seven days, TEST is #15,509 by player hours, among the top – of all ranked servers.
Getting in
How do you get into TEST?
To join, open Rust, hit F1, and enter client.connect 92.255.174.233:28015. Or click Launch Rust on this page to open the game through Steam and connect.