My Server Name
Offline 92.37.143.116:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 306/ 400
- 184/ 225
- 122/ 100
- 374/ 1000
- 31/ 700
Quick answers
Tags and search
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
My Server Name's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is My Server Name in?
My Server Name does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 92.37.143.116:28015.
How reliable is My Server Name?
Right now My Server Name is offline, having last been seen 28 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 19 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Server Name?
Rust network protocol 2633 and build 164530 is what My Server Name runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does My Server Name wipe?
My Server Name's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 28 days 22 hours.
Rules and settings
What settings and rules have been applied to My Server Name?
Its name does not state a gather rate for My Server Name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on My Server Name?
The map on My Server Name is procedural, made by the game.
Player stats
How many players are on My Server Name?
The last sighting of My Server Name was 28 days 22 hours ago; it is offline right now.
What's My Server Name's rank among Rust servers?
For player hours in the last seven days, My Server Name ranks #15,415, within the top – of ranked servers.
Getting in
How do you get into My Server Name?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.37.143.116:28015.