my server
Offline 92.40.188.159:28015 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 19/ 100
- 191/ 400
- 123/ 225
- 126/ 100
- 181/ 1000
- 10/ 700
Quick answers
Tags and filters
Where does my server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include my server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on my server?
my server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is my server in?
No region comes from my server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 92.40.188.159:28015.
How reliable is my server?
Right now my server is offline, having last been seen 18 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is my server on?
The version on my server is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does my server follow for wipes?
Too few wipes are on record for my server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 7 days 11 hours.
Settings and map
Which rules and settings is my server running?
No gather rate appears in the name of my server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on my server?
my server uses a game-generated procedural map.
Player count
How many players are on my server?
The last sighting of my server was 18 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
Where does my server sit in the rankings?
For player hours in the last seven days, my server ranks #14,652, within the top 66% of ranked servers.
Join info
What's the process to join my server?
To join, open Rust, hit F1, and enter client.connect 92.40.188.159:28015. Or click Launch Rust on this page to open the game through Steam and connect.