my server
Offline 92.40.189.175:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does my server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry my server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on my server?
my server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of my server?
No region comes from my server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 92.40.189.175:28015.
What's the uptime like for my server?
Right now my server is offline, having last been seen 4 days 8 hours ago. It was up 0% of the time over the last full 4 days, 0 of 96 hours. 13 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for my server?
On Windows, my server runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does my server follow for wipes?
The wipes recorded for my server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 7 days 12 hours.
Map and rules
What settings and rules have been applied to my server?
Its name does not state a gather rate for my server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on my server?
my server uses a game-generated procedural map.
Player count
How many players are on my server?
Right now my server is offline, with its last appearance 4 days 8 hours ago. For the past week, players averaged 1 with a high of 1.
What position does my server hold in the server rankings?
For player hours in the last seven days, my server ranks #14,669, within the top 66% of ranked servers.
Getting in
What's the process to join my server?
To join, open Rust, hit F1, and enter client.connect 92.40.189.175:28015. Or click Launch Rust on this page to open the game through Steam and connect.