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Dive report

Testing Shit

Offline 92.40.217.33:28015 checked 16d ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#16,408ranktop 69%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Testing Shit appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Testing Shit are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Testing Shit?

Testing Shit's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp0 (Max players): It holds 0 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166493 (Build): This server runs build 166493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Testing Shit?

Testing Shit does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 92.40.217.33:28015.

Is Testing Shit up, and how often does it stay online?

Right now Testing Shit is offline, having last been seen 16 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Testing Shit?

On Windows, Testing Shit runs Rust network protocol 2634 and build 166493. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Testing Shit follow for wipes?

The wipes recorded for Testing Shit are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 18 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Testing Shit running?

No gather rate appears in the name of Testing Shit. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Population

Is Testing Shit busy?

Testing Shit was last seen 16 days 18 hours ago and is offline as you read this.

What's Testing Shit's rank among Rust servers?

Over the last seven days, Testing Shit is #16,408 by player hours, among the top 69% of all ranked servers.

Join info

How do you get into Testing Shit?

To join, open Rust, hit F1, and enter client.connect 92.40.217.33:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp0
Max players It holds 0 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166493
Build This server runs build 166493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.