Creative / Build
Offline 92.41.52.72:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 10/ 101
- 2/ 25
- 46/ 999
- 107/ 999
- 63/ 150
- 1/ 100
Quick answers
Tags and listings
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
Creative / Build's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find Creative / Build?
Creative / Build does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 92.41.52.72:28015.
What's the uptime like for Creative / Build?
Creative / Build is down at the moment; it was last up 20 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 24 September 2026 is when Rust Going Deep first saw it.
What Rust version is Creative / Build on?
The version on Creative / Build is Rust network protocol 2633 and build 165217, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Creative / Build follow for wipes?
Too few wipes are on record for Creative / Build to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 23 days 9 hours.
Rules and settings
What settings and rules have been applied to Creative / Build?
Its name does not state a gather rate for Creative / Build. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Creative / Build?
A procedural map, generated by the game, is in play on Creative / Build.
Player count
What's the population like on Creative / Build?
Creative / Build was last seen 20 days 14 hours ago and is offline as you read this.
What position does Creative / Build hold in the server rankings?
Over the last seven days, Creative / Build is #15,338 by player hours, among the top 65% of all ranked servers.
Getting in
What's the way to join Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 92.41.52.72:28015.