nameserver
Offline 92.61.103.60:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 208/ 400
- 203/ 245
- 128/ 100
- 464/ 1000
- 36/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): There are 3 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of nameserver?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 92.61.103.60:28015.
What's the uptime like for nameserver?
The server nameserver is not reachable at the moment; the last sighting was 33 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2633 and build 163794. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does nameserver follow for wipes?
nameserver's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 10 hours is how long ago this world came into being.
Map and rules
Which rules and settings is nameserver running?
No gather rate appears in the name of nameserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Player count
What's the population like on nameserver?
nameserver was last seen 33 days 9 hours ago and is offline as you read this.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #14,762, within the top – of ranked servers.
Getting in
What's the way to join nameserver?
Open Rust and press F1, then type client.connect 92.61.103.60:28015. Alternatively, click Launch Rust on this page to join via Steam.