TestServer
Offline 93.115.23.170:28505 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:11 UTC3d ago | 1 | – | running | 1 |
| Fri 9 Oct, 22:11 UTC8d ago | 1 | held half | 4.9 days | 0 |
| Thu 8 Oct, 20:05 UTC9d ago | 1 | – | 1.1 days | 1 |
| Thu 8 Oct, 10:38 UTC9d ago | 1 | – | 0.4 days | 0 |
| Wed 7 Oct, 19:48 UTC10d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 13:09 UTC15d ago | 1 | halved by day 1 | 5.3 days | 1 |
| Wed 30 Sep, 18:09 UTC17d ago | 1 | – | 1.8 days | 1 |
| Tue 29 Sep, 18:24 UTC18d ago | 1 | – | 1 days | 0 |
| Fri 25 Sep, 12:29 UTC22d ago | 1 | held half | 4.2 days | 1 |
| Tue 22 Sep, 17:02 UTC25d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does TestServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on TestServer?
The server browser shows these tags for TestServer: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find TestServer?
TestServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 93.115.23.170:28505.
Is TestServer up, and how often does it stay online?
Right now TestServer is offline, having last been seen 11 hours ago. In the last full 7 days, 47 of 168 hours were online, 28% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is TestServer on?
Rust network protocol 2634 and build 167781 is what TestServer runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does TestServer wipe?
No next wipe can be predicted for TestServer, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 8 days 12 hours ago.
What happens on wipe day at TestServer?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 1, the pop had dropped under half.
Map and rules
What settings and rules have been applied to TestServer?
Its name does not state a gather rate for TestServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on TestServer?
The map on TestServer is procedural, made by the game.
Population
How many players are on TestServer?
The last sighting of TestServer was 11 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
What position does TestServer hold in the server rankings?
Over the last seven days, TestServer is #5,529 by player hours, among the top 25% of all ranked servers.
Join info
What's the way to join TestServer?
Open Rust and press F1, then type client.connect 93.115.23.170:28505. Alternatively, click Launch Rust on this page to join via Steam.