combatland
Offline 93.128.2.85:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 833/ 100
- 112/ 400
- 91/ 245
- 125/ 100
- 246/ 1000
- 18/ 700
Quick answers
Tags and search
Where does combatland appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include combatland: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on combatland?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list combatland puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find combatland?
There is no published region for combatland. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 93.128.2.85:28015.
How reliable is combatland?
The server combatland is not reachable at the moment; the last sighting was 30 days 5 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is combatland on?
The version on combatland is Rust network protocol 2633 and build 163794, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does combatland wipe?
combatland's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 34 days 10 hours.
Rules and settings
What settings are in place on combatland?
Its name does not state a gather rate for combatland. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on combatland?
combatland uses a game-generated procedural map.
Player count
Is combatland busy?
The last sighting of combatland was 30 days 5 hours ago; it is offline right now.
Where does combatland sit in the rankings?
For player hours in the last seven days, combatland ranks #14,112, within the top – of ranked servers.
Join info
What's the process to join combatland?
Open Rust and press F1, then type client.connect 93.128.2.85:28015. Alternatively, click Launch Rust on this page to join via Steam.