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Dive report

Oxide Studio · Development

Online 93.152.220.238:28015 checked 10m ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#10,056ranktop 47%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75115:0016:0017:0019:0020:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Oxide Studio · Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Oxide Studio · Development: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Oxide Studio · Development?

The server browser shows these tags for Oxide Studio · Development: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Oxide Studio · Development?

Oxide Studio · Development does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 93.152.220.238:28015.

What's the uptime like for Oxide Studio · Development?

Right now Oxide Studio · Development is online. 20 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Oxide Studio · Development?

Rust network protocol 2634 and build 167781 is what Oxide Studio · Development runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Oxide Studio · Development wipe?

The wipes recorded for Oxide Studio · Development are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 3 days 23 hours.

Settings and map

What settings and rules have been applied to Oxide Studio · Development?

Its name does not state a gather rate for Oxide Studio · Development. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on Oxide Studio · Development?

Oxide Studio · Development uses a game-generated procedural map.

Population

What's the population like on Oxide Studio · Development?

Right now 0 players are on Oxide Studio · Development, which has 10 slots. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, 15:00 UTC drew the most players, 1 on average.

What's Oxide Studio · Development's rank among Rust servers?

For player hours in the last seven days, Oxide Studio · Development ranks #10,056, within the top 47% of ranked servers.

Getting in

What's the process to join Oxide Studio · Development?

To join, open Rust, hit F1, and enter client.connect 93.152.220.238:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.