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Dive report

RUST_LIVING_WORLD_LOCAL

Offline 93.152.223.17:28015 checked 9d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,842ranktop 72%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RUST_LIVING_WORLD_LOCAL appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST_LIVING_WORLD_LOCAL: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RUST_LIVING_WORLD_LOCAL?

The server browser shows these tags for RUST_LIVING_WORLD_LOCAL: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of RUST_LIVING_WORLD_LOCAL?

No region comes from RUST_LIVING_WORLD_LOCAL. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 93.152.223.17:28015.

What's the uptime like for RUST_LIVING_WORLD_LOCAL?

Right now RUST_LIVING_WORLD_LOCAL is offline, having last been seen 9 days ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 9 October 2026.

What Rust version is RUST_LIVING_WORLD_LOCAL on?

The version on RUST_LIVING_WORLD_LOCAL is Rust network protocol 2634 and build 167231, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RUST_LIVING_WORLD_LOCAL wipe?

RUST_LIVING_WORLD_LOCAL's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 9 days ago.

Settings and map

What settings and rules have been applied to RUST_LIVING_WORLD_LOCAL?

No gather rate appears in the name of RUST_LIVING_WORLD_LOCAL. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on RUST_LIVING_WORLD_LOCAL?

The map on RUST_LIVING_WORLD_LOCAL is procedural, made by the game.

Player stats

How many players are on RUST_LIVING_WORLD_LOCAL?

The last sighting of RUST_LIVING_WORLD_LOCAL was 9 days ago; it is offline right now.

Where does RUST_LIVING_WORLD_LOCAL sit in the rankings?

For player hours in the last seven days, RUST_LIVING_WORLD_LOCAL ranks #15,842, within the top 72% of ranked servers.

How to join

What's the way to join RUST_LIVING_WORLD_LOCAL?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.152.223.17:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players There are 1 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build This server runs build 167231.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.