ServerDevServer
Offline 93.157.251.249:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:45 UTC2d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does ServerDevServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerDevServer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ServerDevServer?
ServerDevServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of ServerDevServer?
ServerDevServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 93.157.251.249:28015.
How reliable is ServerDevServer?
Right now ServerDevServer is offline, having last been seen 2 days 12 hours ago. In the last full 2 days, 0 of 48 hours were online, 0% uptime. Rust Going Deep has had it on record since 15 October 2026.
What Rust version is ServerDevServer on?
The version on ServerDevServer is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does ServerDevServer wipe?
Too few wipes are on record for ServerDevServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 12 hours is how long ago this world came into being.
What happens on wipe day at ServerDevServer?
Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to ServerDevServer?
The name of ServerDevServer contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on ServerDevServer?
A procedural map, generated by the game, is in play on ServerDevServer.
Population
How many players are on ServerDevServer?
The last sighting of ServerDevServer was 2 days 12 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What's ServerDevServer's rank among Rust servers?
Over the last seven days, ServerDevServer is #15,826 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join ServerDevServer?
To join, open Rust, hit F1, and enter client.connect 93.157.251.249:28015. Or click Launch Rust on this page to open the game through Steam and connect.