David
Offline EU 93.171.155.23:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 78% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 18 October, 13:14 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
- 3hSun 18 Oct, 13:14 UTC
- 7d 3hSun 25 Oct, 13:14 UTC
- 14d 3hSun 1 Nov, 13:14 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 21d 3hSun 8 Nov, 13:14 UTC
- 28d 3hSun 15 Nov, 13:14 UTC
- 35d 3hSun 22 Nov, 13:14 UTC
- 42d 3hSun 29 Nov, 13:14 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 21/ 150
- 142/ 250
- 1/ 100
- 71/ 100
- 92/ 150
- 120/ 200
Quick answers
Tags and filters
Where does David appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include David: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. The server list shows it under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you read the tags on David?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): There are 50 slots on this server; ts5 (Group limit): The team limit is 5; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; EU (Europe): The server browser lists it under Europe — that is the tag list David puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of David?
Its location is Europe, according to the EU tag David displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 93.171.155.23:28015.
How reliable is David?
The server David is not reachable at the moment; the last sighting was 6 days 18 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is David on?
The version on David is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does David follow for wipes?
The prediction follows its tag because too few of David's wipes are on record to confirm the schedule. Expect the next wipe on Sunday 18 October at 13:14 UTC. The world you are on now was created 6 days 20 hours. Its tags carry a wipe schedule that runs weekly.
What can you expect on wipe day at David?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is David running?
The name of David contains no gather rate. 5 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is disabled.
Player stats
How many players are on David?
David was last seen 6 days 18 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
Where does David sit in the rankings?
Over the last seven days David sits at #10,800 on player hours, which is #2,286 in Europe and inside the top 49% of all ranked servers.
Getting in
What's the process to join David?
Open Rust and press F1, then type client.connect 93.171.155.23:28015. Alternatively, click Launch Rust on this page to join via Steam.