Unitedgameserver
Online 93.186.199.65:27615 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:12 UTC16d ago | 1 | – | running | 0 |
| Thu 1 Oct, 12:46 UTC16d ago | 2 | – | 0.6 days | 0 |
| Thu 17 Sep, 17:34 UTC30d ago | 1 | halved by day 2 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does Unitedgameserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Unitedgameserver are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Unitedgameserver?
gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): The slot count is 300; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Unitedgameserver puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Is Unitedgameserver lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 9. At its peak it carried 81,536 entities, including buildings and deployables. Memory use peaked at 2,326 MB. A climbing entity count together with low fps is what feels like lag to players.
What location is Unitedgameserver in?
Unitedgameserver does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 93.186.199.65:27615.
Is Unitedgameserver up, and how often does it stay online?
Unitedgameserver is up and reachable at the moment. According to its reported uptime, the last restart was about 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Unitedgameserver on?
Rust network protocol 2634 and build 167781 is what Unitedgameserver runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does Unitedgameserver wipe?
There is no next wipe to predict because Unitedgameserver wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 16 days 8 hours.
What can you expect on wipe day at Unitedgameserver?
Across its recent wipes, the average busiest point drew 1 players. 7 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 2, the pop had dropped under half.
Map and rules
Which rules and settings is Unitedgameserver running?
The name of Unitedgameserver contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Unitedgameserver?
The map on Unitedgameserver is procedural and size 3,700, generated by the game with seed 2107859920. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on Unitedgameserver?
Unitedgameserver is holding 0 players on its 300 slots at the moment. Across the last seven days, the typical count has been 0 players.
What position does Unitedgameserver hold in the server rankings?
Over the last seven days, Unitedgameserver is #15,826 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into Unitedgameserver?
Open Rust and press F1, then type client.connect 93.186.199.65:27615. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://united-gameserver.de/.