[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.136.130:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 132/ 2000
- 15/ 200
- 32/ 100
- 7/ 150
- 23/ 50
- 16/ 100
Quick answers
Tags and filters
Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include [EU] Tranquility:PvE | IN DEVELOPMENT: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. The server list shows it under Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; modded (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe — that is the tag list [EU] Tranquility:PvE | IN DEVELOPMENT puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of [EU] Tranquility:PvE | IN DEVELOPMENT?
The EU tag marks [EU] Tranquility:PvE | IN DEVELOPMENT as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 93.206.136.130:28015.
What's the uptime like for [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment; it was last up 33 days 10 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 14 September 2026 is when Rust Going Deep first saw it.
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
The version on [EU] Tranquility:PvE | IN DEVELOPMENT is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 37 days 4 hours is how long ago this world came into being.
Map and rules
What settings are in place on [EU] Tranquility:PvE | IN DEVELOPMENT?
Its name does not state a gather rate for [EU] Tranquility:PvE | IN DEVELOPMENT. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Population
What's the population like on [EU] Tranquility:PvE | IN DEVELOPMENT?
The last sighting of [EU] Tranquility:PvE | IN DEVELOPMENT was 33 days 10 hours ago; it is offline right now.
Where does [EU] Tranquility:PvE | IN DEVELOPMENT sit in the rankings?
[EU] Tranquility:PvE | IN DEVELOPMENT ranks #13,521 for player hours over the last seven days, #2,365 in Europe and in the top – of ranked servers.
Getting in
How do you get into [EU] Tranquility:PvE | IN DEVELOPMENT?
To join, open Rust, hit F1, and enter client.connect 93.206.136.130:28015. Or click Launch Rust on this page to open the game through Steam and connect.