[EU] Tranquility:PvE | IN DEVELOPMENT
Offline EU 93.206.141.105:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 274/ 2000
- 65/ 200
- 100/ 100
- 37/ 150
- 55/ 50
- 31/ 100
Quick answers
Tags and listings
Where does [EU] Tranquility:PvE | IN DEVELOPMENT appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [EU] Tranquility:PvE | IN DEVELOPMENT are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; EU (Europe): The server browser lists it under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is [EU] Tranquility:PvE | IN DEVELOPMENT in?
The EU tag marks [EU] Tranquility:PvE | IN DEVELOPMENT as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 93.206.141.105:28015.
How reliable is [EU] Tranquility:PvE | IN DEVELOPMENT?
[EU] Tranquility:PvE | IN DEVELOPMENT is down at the moment; it was last up 31 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is [EU] Tranquility:PvE | IN DEVELOPMENT on?
On Windows, [EU] Tranquility:PvE | IN DEVELOPMENT runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does [EU] Tranquility:PvE | IN DEVELOPMENT wipe?
[EU] Tranquility:PvE | IN DEVELOPMENT's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 33 days 12 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to [EU] Tranquility:PvE | IN DEVELOPMENT?
No gather rate appears in the name of [EU] Tranquility:PvE | IN DEVELOPMENT. Up to 8 players per group, which is the default. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on [EU] Tranquility:PvE | IN DEVELOPMENT?
The map on [EU] Tranquility:PvE | IN DEVELOPMENT is procedural, made by the game.
Player count
Is [EU] Tranquility:PvE | IN DEVELOPMENT busy?
Right now [EU] Tranquility:PvE | IN DEVELOPMENT is offline, with its last appearance 31 days 22 hours ago.
What position does [EU] Tranquility:PvE | IN DEVELOPMENT hold in the server rankings?
[EU] Tranquility:PvE | IN DEVELOPMENT ranks #14,106 for player hours over the last seven days, #2,420 in Europe and in the top – of ranked servers.
Join info
How do you get into [EU] Tranquility:PvE | IN DEVELOPMENT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 93.206.141.105:28015.