KTest
Offline 93.217.224.56:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 51/ 400
- 43/ 245
- 125/ 100
- 82/ 1000
- 11/ 700
Quick answers
Tags and search
Where does KTest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry KTest are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on KTest?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167058 (Build): The build number is 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list KTest puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find KTest?
No region comes from KTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 93.217.224.56:28015.
Is KTest up, and how often does it stay online?
KTest is down at the moment; it was last up 10 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.
What Rust version is KTest on?
The version on KTest is Rust network protocol 2634 and build 167058, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does KTest wipe?
The wipes recorded for KTest are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 9 hours is how long ago this world came into being.
Map and rules
Which rules and settings is KTest running?
The name of KTest contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on KTest?
A procedural map, generated by the game, is in play on KTest.
Player stats
Is KTest busy?
The last sighting of KTest was 10 days 9 hours ago; it is offline right now.
Where does KTest sit in the rankings?
Over the last seven days, KTest is #15,909 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join KTest?
Open Rust and press F1, then type client.connect 93.217.224.56:28015. Alternatively, click Launch Rust on this page to join via Steam.