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Dive report

My Local Server

Offline 93.94.216.97:28015 checked 9d ago

moddedoxide
Drop in
0/ 350 players now 0% full
07-day averagepeak –
#15,886ranktop 72%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:29 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Local Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Local Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Local Server?

gmrust (Game mode): Survival, as standard Rust does it; mp350 (Max players): It holds 350 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list My Local Server puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of My Local Server?

My Local Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 93.94.216.97:28015.

What's the uptime like for My Local Server?

The server My Local Server is not reachable at the moment; the last sighting was 9 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 6 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for My Local Server?

Rust network protocol 2634 and build 166652 is what My Local Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does My Local Server follow for wipes?

Too few wipes are on record for My Local Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 12 days 1 hours.

What happens on wipe day at My Local Server?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to My Local Server?

Its name does not state a gather rate for My Local Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on My Local Server?

My Local Server uses a game-generated procedural map.

Population

How many players are on My Local Server?

My Local Server was last seen 9 days 21 hours ago and is offline as you read this.

What's My Local Server's rank among Rust servers?

Over the last seven days, My Local Server is #15,886 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into My Local Server?

To join, open Rust, hit F1, and enter client.connect 93.94.216.97:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp350,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp350
Max players It holds 350 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.