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Dive report

[ITA] Server di CagottoMan

Online 94.126.59.191:28015 checked 11m ago

vanillamoddedoxide
Drop in
0/ 200 players now 0% full
07-day averagepeak 1
#14,059ranktop 64%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW16d ago 2 – running 0
Sat 26 Sep, 12:28 UTC21d ago 1 held half 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does [ITA] Server di CagottoMan appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [ITA] Server di CagottoMan: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [ITA] Server di CagottoMan?

The server browser shows these tags for [ITA] Server di CagottoMan: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): The slot count is 200; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is [ITA] Server di CagottoMan lag-free?

It averaged 134 server fps over the last 48 hours, with a low of 80. The entity count reached a high of 69,360, covering buildings, deployables and everything else. Memory use peaked at 2,414 MB. Players experience lag when fps drops and entities climb.

What's the location of [ITA] Server di CagottoMan?

[ITA] Server di CagottoMan does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.126.59.191:28015.

Is [ITA] Server di CagottoMan up, and how often does it stay online?

Right now [ITA] Server di CagottoMan is online. The uptime it gives puts the last restart at roughly 16 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for [ITA] Server di CagottoMan?

On Linux, [ITA] Server di CagottoMan runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does [ITA] Server di CagottoMan wipe?

The wipes recorded for [ITA] Server di CagottoMan are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 days 15 hours ago.

What happens on wipe day at [ITA] Server di CagottoMan?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 28 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Settings and map

What settings and rules have been applied to [ITA] Server di CagottoMan?

Its name does not state a gather rate for [ITA] Server di CagottoMan. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.

Which map is active on [ITA] Server di CagottoMan?

A game-generated procedural map of size 3,500 with seed 12345 is in play on [ITA] Server di CagottoMan. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on [ITA] Server di CagottoMan?

Out of 200 slots, 0 are filled on [ITA] Server di CagottoMan right now. For the past week, players averaged 0 with a high of 1.

Where does [ITA] Server di CagottoMan sit in the rankings?

For player hours in the last seven days, [ITA] Server di CagottoMan ranks #14,059, within the top 64% of ranked servers.

Join info

What's the way to join [ITA] Server di CagottoMan?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.126.59.191:28015.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players The slot count is 200.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.