(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:54 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 62/ 400
- 49/ 245
- 130/ 100
- 82/ 1000
- 7/ 700
Quick answers
Tags and filters
Where does (Classy) Rust Testing 1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry (Classy) Rust Testing 1 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on (Classy) Rust Testing 1?
gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): There are 0 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list (Classy) Rust Testing 1 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find (Classy) Rust Testing 1?
There is no published region for (Classy) Rust Testing 1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 94.130.167.253:28014.
How reliable is (Classy) Rust Testing 1?
Right now (Classy) Rust Testing 1 is offline, having last been seen 21 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for (Classy) Rust Testing 1?
On Linux, (Classy) Rust Testing 1 runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does (Classy) Rust Testing 1 follow for wipes?
(Classy) Rust Testing 1's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 10 hours ago.
What happens on wipe day at (Classy) Rust Testing 1?
Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 1 hours in.
Map and rules
What settings are in place on (Classy) Rust Testing 1?
No gather rate appears in the name of (Classy) Rust Testing 1. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on (Classy) Rust Testing 1?
(Classy) Rust Testing 1 uses a procedural map of size 1,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.
Player stats
What's the population like on (Classy) Rust Testing 1?
The last sighting of (Classy) Rust Testing 1 was 21 days 8 hours ago; it is offline right now.
What position does (Classy) Rust Testing 1 hold in the server rankings?
For player hours in the last seven days, (Classy) Rust Testing 1 ranks #16,841, within the top 72% of ranked servers.
Getting in
What's the way to join (Classy) Rust Testing 1?
Open Rust and press F1, then type client.connect 94.130.167.253:28014. Alternatively, click Launch Rust on this page to join via Steam.