LOCAL SERVER
Offline 94.140.228.116:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does LOCAL SERVER appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LOCAL SERVER are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on LOCAL SERVER?
LOCAL SERVER's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find LOCAL SERVER?
LOCAL SERVER does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 94.140.228.116:28015.
What's the uptime like for LOCAL SERVER?
The server LOCAL SERVER is not reachable at the moment; the last sighting was 30 days 16 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What is the Rust version for LOCAL SERVER?
The version on LOCAL SERVER is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does LOCAL SERVER wipe?
The wipes recorded for LOCAL SERVER are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 30 days 16 hours ago.
Settings and map
What settings are in place on LOCAL SERVER?
Its name does not state a gather rate for LOCAL SERVER. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on LOCAL SERVER?
The map on LOCAL SERVER is procedural, made by the game.
Player stats
What's the population like on LOCAL SERVER?
LOCAL SERVER was last seen 30 days 16 hours ago and is offline as you read this.
What's LOCAL SERVER's rank among Rust servers?
For player hours in the last seven days, LOCAL SERVER ranks #13,285, within the top – of ranked servers.
How to join
How do you get into LOCAL SERVER?
To join, open Rust, hit F1, and enter client.connect 94.140.228.116:28015. Or click Launch Rust on this page to open the game through Steam and connect.