Server PVE Survivor
Offline 94.181.174.133:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 2000
- 344/ 2000
- 50/ 200
- 58/ 250
- 45/ 200
- 64/ 200
Quick answers
Tags and search
Where does Server PVE Survivor appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server PVE Survivor are: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Server PVE Survivor?
The server browser shows these tags for Server PVE Survivor: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): It's on build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Server PVE Survivor?
No region comes from Server PVE Survivor. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.181.174.133:28015.
How reliable is Server PVE Survivor?
Server PVE Survivor is down at the moment; it was last up 32 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 15 September 2026.
What is the Rust version for Server PVE Survivor?
The version on Server PVE Survivor is Rust network protocol 2633 and build 163493, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Server PVE Survivor wipe?
Too few wipes are on record for Server PVE Survivor to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 36 days 23 hours.
Map and rules
What settings are in place on Server PVE Survivor?
No gather rate appears in the name of Server PVE Survivor. 8 players is the group cap, the game's default. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Server PVE Survivor?
A procedural map, generated by the game, is in play on Server PVE Survivor.
Player stats
How many players are on Server PVE Survivor?
The last sighting of Server PVE Survivor was 32 days 19 hours ago; it is offline right now.
Where does Server PVE Survivor sit in the rankings?
For player hours in the last seven days, Server PVE Survivor ranks #13,258, within the top – of ranked servers.
How to join
What's the process to join Server PVE Survivor?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.181.174.133:28015.