nameserver
Offline 94.190.72.162:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on nameserver?
The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of nameserver?
There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 94.190.72.162:28015.
What's the uptime like for nameserver?
Right now nameserver is offline, having last been seen 3 days 18 hours ago. Over the past full 3 days it stayed up for 0 of 72 hours, or 0%. The first sighting by Rust Going Deep was on 14 October 2026.
What Rust version is nameserver on?
On Windows, nameserver runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 3 days 18 hours.
Rules and settings
What settings and rules have been applied to nameserver?
No gather rate appears in the name of nameserver. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on nameserver?
The map on nameserver is procedural, made by the game.
Population
What's the population like on nameserver?
nameserver was last seen 3 days 18 hours ago and is offline as you read this. Over the past week it has drawn 0 players on average.
What position does nameserver hold in the server rankings?
For player hours in the last seven days, nameserver ranks #15,843, within the top 72% of ranked servers.
How to join
How do you get into nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.190.72.162:28015.