Skip to the content
Dive report

Rust Devblog Server

Offline 94.229.18.211:28015 checked 20d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,968ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Devblog Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Devblog Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y.

What's the meaning of the tags on Rust Devblog Server?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; v2362 (Protocol): This server runs game protocol 2362, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; hil2cpp (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one — that is the tag list Rust Devblog Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Rust Devblog Server?

There is no published region for Rust Devblog Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 94.229.18.211:28015.

Is Rust Devblog Server up, and how often does it stay online?

Rust Devblog Server is down at the moment; it was last up 20 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 27 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Devblog Server?

On Windows, Rust Devblog Server runs Rust network protocol 2362. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does Rust Devblog Server wipe?

The wipes recorded for Rust Devblog Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 8 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Rust Devblog Server running?

No gather rate appears in the name of Rust Devblog Server. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server does not run Valve's anti-cheat, VAC.

Which map is active on Rust Devblog Server?

The map on Rust Devblog Server is procedural, made by the game.

Player stats

Is Rust Devblog Server busy?

The last sighting of Rust Devblog Server was 20 days 9 hours ago; it is offline right now.

Where does Rust Devblog Server sit in the rankings?

For player hours in the last seven days, Rust Devblog Server ranks #16,968, within the top 71% of ranked servers.

How to join

How do you get into Rust Devblog Server?

To join, open Rust, hit F1, and enter client.connect 94.229.18.211:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
v2362
Protocol This server runs game protocol 2362, so your game must match that version to join.
ptrak
Networking The network layer is RakNet, Rust's default.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Other

hil2cpp
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.
stok
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.