Prototype 17 Server
Offline 94.229.19.79:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:27 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 84/ 400
- 51/ 245
- 120/ 100
- 85/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Prototype 17 Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Prototype 17 Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y.
What's the meaning of the tags on Prototype 17 Server?
Prototype 17 Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; v2362 (Protocol): The protocol is 2362; a different version won't get you in; ptrak (Networking): Standard RakNet networking; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; hil2cpp (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one; stok (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Prototype 17 Server in?
Prototype 17 Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.229.19.79:28015.
What's the uptime like for Prototype 17 Server?
The server Prototype 17 Server is not reachable at the moment; the last sighting was 26 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 21 September 2026.
What is the Rust version for Prototype 17 Server?
On Windows, Prototype 17 Server runs Rust network protocol 2362. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Prototype 17 Server wipe?
Prototype 17 Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 26 days 11 hours is how long ago this world came into being.
What can you expect on wipe day at Prototype 17 Server?
Recent wipes have averaged a busiest crowd of 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to Prototype 17 Server?
The name of Prototype 17 Server contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Prototype 17 Server?
The map on Prototype 17 Server is procedural, made by the game.
Population
How many players are on Prototype 17 Server?
Right now Prototype 17 Server is offline, with its last appearance 26 days 10 hours ago.
Where does Prototype 17 Server sit in the rankings?
For player hours in the last seven days, Prototype 17 Server ranks #15,481, within the top 67% of ranked servers.
How to join
What's the process to join Prototype 17 Server?
Open Rust and press F1, then type client.connect 94.229.19.79:28015. Alternatively, click Launch Rust on this page to join via Steam.