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Dive report

Rust Devblog Server

Offline 94.229.27.161:28015 checked 2d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#14,807ranktop 67%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Devblog Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Devblog Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y.

What's the meaning of the tags on Rust Devblog Server?

Rust Devblog Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; v2362 (Protocol): This server runs game protocol 2362, so your game must match that version to join; ptrak (Networking): Standard RakNet networking; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; hil2cpp (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Rust Devblog Server in?

There is no published region for Rust Devblog Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 94.229.27.161:28015.

Is Rust Devblog Server up, and how often does it stay online?

The server Rust Devblog Server is not reachable at the moment; the last sighting was 2 days ago. Uptime hit 0% over the last 1 full day, with 0 of 24 hours online. The first sighting by Rust Going Deep was on 16 October 2026.

What is the Rust version for Rust Devblog Server?

On Windows, Rust Devblog Server runs Rust network protocol 2362. The protocol must match to join; Steam will update your game.

Wipe details

When does Rust Devblog Server wipe?

Rust Devblog Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 20 days 4 hours ago.

Map and rules

What settings and rules have been applied to Rust Devblog Server?

Its name does not state a gather rate for Rust Devblog Server. The group limit is not published. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server does not run Valve's anti-cheat, VAC.

What's the map on Rust Devblog Server?

The map on Rust Devblog Server is procedural, made by the game.

Player count

How many players are on Rust Devblog Server?

The last sighting of Rust Devblog Server was 2 days ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

What's Rust Devblog Server's rank among Rust servers?

Over the last seven days, Rust Devblog Server is #14,807 by player hours, among the top 67% of all ranked servers.

Getting in

What's the way to join Rust Devblog Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.229.27.161:28015.

What each one means

Server tags

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
v2362
Protocol This server runs game protocol 2362, so your game must match that version to join.
ptrak
Networking Standard RakNet networking.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Other

hil2cpp
Custom tag The owner or a plugin created this tag, so it's not standard Rust.
stok
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.