Rust LAN
Offline 94.243.41.98:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 962/ 100
- 179/ 400
- 141/ 245
- 129/ 100
- 416/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does Rust LAN appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust LAN are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust LAN?
Rust LAN's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Rust LAN in?
There is no published region for Rust LAN. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 94.243.41.98:28015.
How reliable is Rust LAN?
Rust LAN is down at the moment; it was last up 6 days 23 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 10 October 2026.
What Rust version is Rust LAN on?
The version on Rust LAN is Rust network protocol 2634 and build 167231, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Rust LAN wipe?
Rust LAN's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 9 days 2 hours ago.
Settings and map
What settings and rules have been applied to Rust LAN?
The name of Rust LAN contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust LAN?
The map on Rust LAN is procedural, made by the game.
Population
What's the population like on Rust LAN?
The last sighting of Rust LAN was 6 days 23 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
What position does Rust LAN hold in the server rankings?
For player hours in the last seven days, Rust LAN ranks #13,624, within the top 61% of ranked servers.
Join info
How do you get into Rust LAN?
To join, open Rust, hit F1, and enter client.connect 94.243.41.98:28015. Or click Launch Rust on this page to open the game through Steam and connect.