Rust LAN
Offline 94.243.43.51:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Rust LAN appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust LAN: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust LAN?
Rust LAN's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Rust LAN?
Rust LAN does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 94.243.43.51:28015.
How reliable is Rust LAN?
The server Rust LAN is not reachable at the moment; the last sighting was 18 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 29 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Rust LAN?
The version on Rust LAN is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Rust LAN wipe?
Rust LAN's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 9 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Rust LAN running?
Its name does not state a gather rate for Rust LAN. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on Rust LAN?
The map on Rust LAN is procedural, made by the game.
Population
Is Rust LAN busy?
Rust LAN was last seen 18 days 15 hours ago and is offline as you read this.
Where does Rust LAN sit in the rankings?
Over the last seven days, Rust LAN is #14,497 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into Rust LAN?
To join, open Rust, hit F1, and enter client.connect 94.243.43.51:28015. Or click Launch Rust on this page to open the game through Steam and connect.