Rust LAN
Offline 94.243.46.54:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 258/ 400
- 187/ 225
- 123/ 100
- 330/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Rust LAN appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust LAN: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Rust LAN?
The server browser shows these tags for Rust LAN: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is Rust LAN in?
Rust LAN does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 94.243.46.54:28015.
What's the uptime like for Rust LAN?
Right now Rust LAN is offline, having last been seen 23 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for Rust LAN?
The version on Rust LAN is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Rust LAN follow for wipes?
Rust LAN's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 25 days 9 hours ago.
Settings and map
Which rules and settings is Rust LAN running?
Its name does not state a gather rate for Rust LAN. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust LAN?
The map on Rust LAN is procedural, made by the game.
Population
How many players are on Rust LAN?
Rust LAN was last seen 23 days 8 hours ago and is offline as you read this.
What's Rust LAN's rank among Rust servers?
For player hours in the last seven days, Rust LAN ranks #13,680, within the top 61% of ranked servers.
Getting in
What's the way to join Rust LAN?
Open Rust and press F1, then type client.connect 94.243.46.54:28015. Alternatively, click Launch Rust on this page to join via Steam.