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Dive report

test

Offline 94.247.57.136:28015 checked 4d ago

moddedoxide
Drop in
0/ 15 players now 0% full
07-day averagepeak 1
#10,409ranktop 47%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 02:40 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on test?

gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list test puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find test?

There is no published region for test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 94.247.57.136:28015.

What's the uptime like for test?

Right now test is offline, having last been seen 4 days 4 hours ago. In the last full 5 days, 7 of 120 hours were online, 6% uptime. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for test?

Rust network protocol 2634 and build 166652 is what test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does test wipe?

Too few wipes are on record for test to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 4 days 4 hours is how long ago this world came into being.

What happens on wipe day at test?

The average peak across recent wipes is 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Settings and map

What settings are in place on test?

Its name does not state a gather rate for test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on test?

A procedural map, generated by the game, is in play on test.

Player count

How many players are on test?

The last sighting of test was 4 days 4 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

What's test's rank among Rust servers?

For player hours in the last seven days, test ranks #10,409, within the top 47% of ranked servers.

Join info

How do you get into test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.247.57.136:28015.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp15
Max players The slot count is 15.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.