TEST
Offline 94.25.238.174:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does TEST appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEST: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs160450 (Build): This server runs build 160450; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list TEST puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What location is TEST in?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.25.238.174:28015.
Is TEST up, and how often does it stay online?
TEST is down at the moment; it was last up 18 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.
What Rust version is TEST on?
Rust network protocol 2632 and build 160450 is what TEST runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 71 days 20 hours.
Map and rules
What settings and rules have been applied to TEST?
Its name does not state a gather rate for TEST. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on TEST?
A procedural map, generated by the game, is in play on TEST.
Player count
What's the population like on TEST?
The last sighting of TEST was 18 days 19 hours ago; it is offline right now.
What position does TEST hold in the server rankings?
For player hours in the last seven days, TEST ranks #16,880, within the top 71% of ranked servers.
Join info
How do you get into TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.25.238.174:28015.