Skip to the content
Dive report

Sellbase localtest

Offline 94.31.95.84:28015 checked 26d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,505ranktop 67%
40d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Sellbase localtest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Sellbase localtest are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Sellbase localtest?

The server browser shows these tags for Sellbase localtest: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Sellbase localtest?

There is no published region for Sellbase localtest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 94.31.95.84:28015.

How reliable is Sellbase localtest?

Right now Sellbase localtest is offline, having last been seen 26 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 21 September 2026.

What Rust version is Sellbase localtest on?

On Linux, Sellbase localtest runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

What schedule does Sellbase localtest follow for wipes?

Sellbase localtest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 40 days 9 hours.

Settings and map

What settings and rules have been applied to Sellbase localtest?

No gather rate appears in the name of Sellbase localtest. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Sellbase localtest?

Sellbase localtest uses a game-generated procedural map.

Population

How many players are on Sellbase localtest?

The last sighting of Sellbase localtest was 26 days 6 hours ago; it is offline right now.

What position does Sellbase localtest hold in the server rankings?

For player hours in the last seven days, Sellbase localtest ranks #15,505, within the top 67% of ranked servers.

Join info

What's the way to join Sellbase localtest?

Open Rust and press F1, then type client.connect 94.31.95.84:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163207
Build This server runs build 163207.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.