Local Build
Offline 94.41.161.87:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 2/ 101
- 2/ 25
- 115/ 999
- 109/ 999
- 25/ 150
- 14/ 100
Quick answers
Tags and filters
Where does Local Build appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Build are: Rust build and creative servers and Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Local Build?
Local Build's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Local Build?
No region comes from Local Build. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 94.41.161.87:28015.
Is Local Build up, and how often does it stay online?
The server Local Build is not reachable at the moment; the last sighting was 12 days 23 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 4 October 2026 is when Rust Going Deep first saw it.
What Rust version is Local Build on?
The version on Local Build is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Local Build follow for wipes?
Too few wipes are on record for Local Build to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 3 hours ago.
Rules and settings
What settings and rules have been applied to Local Build?
Its name does not state a gather rate for Local Build. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is disabled.
What's the map on Local Build?
A procedural map, generated by the game, is in play on Local Build.
Population
Is Local Build busy?
Local Build was last seen 12 days 23 hours ago and is offline as you read this.
What position does Local Build hold in the server rankings?
Over the last seven days, Local Build is #13,799 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into Local Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 94.41.161.87:28015.